Digital Humanities Knowledge Group

A clearinghouse for DH activities at Ball State


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Fall 2015 Course: HIST 661: Seminar in Digital History

Flyer for my Fall 2015 course HIST 661: Seminar in Digital History at Ball State University

2015F HIST 661 Flyer


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Some Recent Titles Ordered for the Library, 2015

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Here is a partial list of some of the titles that I have ordered for the Bracken Library holdings with my share of the Department of History annual allocation this year. Check them out and enjoy! Please feel free to share any resources that you may have ordered.

Todd Presner, David Shepard, Yoh Kawano, HyperCities: Thick Mapping in the Digital Humanities (Harvard U Press, 2014) AZ186 .P74 2014

Johanna Drucker, Graphesis: Visual Forms of Knowledge Production (Harvard U Press, 2014) P93.5 .D78 2014

Jeffrey T. Schnapp, Matthew Battles, The Library Beyond the Book (Harvard U Press, 2014) Z721 .S34 2014

Douglas Rushkoff, Present Shock: When Everything Happens Now (Current, 2014) T14.5 .R86 2014

Paul E. Ceruzzi, Computing: A Concise History (The MIT Press, 2012) QA76.17 .C467 2012

Thierry Bardini, Bootstrapping: Douglas Engelbart, Coevolution, and the Origins of Personal Computing (Stanford University Press, 2000) QA76.17 .B37 2000

Mark Frauenfelder, The Computer: An Illustrated History From its Origins to the Present Day (Carlton Books, 2013) QA76.17 .F73 2013

Manuel Lima, Visual Complexity: Mapping Patterns of Information (Princeton Architectural Press, 2013) Q223 .L56 2013

Manuel Lima, The Book of Trees: Visualizing Branches of Knowledge (Princeton Architectural Press, 2014) Q223 .L55 2014

Steven E. Jones, The Emergence of the Digital Humanities (Routledge, 2013) AZ195 .J66 2014

Peter Suber, Open Access (The MIT Press, 2012) Z286.O63 S83 2012

Alexander R. Galloway, The Interface Effect (Polity, 2012) QA76.9.H85 G35 2012

N. Katherine Hayles, Jessica Pressman, eds., Comparative Textual Media: Transforming the Humanities in the Postprint Era (U of Minnesota Press, 2013) HM851 .C656 2013

Ian N. Gregory and Alistair Geddes, eds. Toward Spatial Humanities: Historical GIS and Spatial History (Indiana U Press, 2014) D16 .T74 2014


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Ball State University Libraries hosting GIS Mapping Workshops in honor of National GIS Day, Wednesday, November 19

On Wednesday, November 19, the Ball State University GIS Knowledge Group, in collaboration with Ball State University Libraries, will be hosting GIS Mapping Workshops in honor of National GIS Day.

All workshops will be held in Bracken Library room 224 (the GIS Research and Map Collection) and will be open to students, faculty, and staff. Reservations aren’t required but would be appreciated. Please contact Angie Gibson at asgibson2@bsu.edu if you would like to register in advance.

11:00-11:45 a.m., ArcGIS Online

Instructor: Angie Gibson, Ball State University Libraries

This presentation will outline ArcGIS Online features available to faculty, staff and students and explain how to access them. During this session attendees will learn how to:

  • Obtain access to the BSU ArcGIS Online account and set up class groups
  • Add and search for content
  • Use analysis tools within ArcGIS Online
  • Find out what apps are available within ArcGIS Online (Business Analyst Online, ArcGIS Collector, Community Analyst, ArcGIS Pro)

1:00-2:00 p.m., ArcPad Basics

Instructor: Joel Bump, State of Indiana

This high-level demonstration of how to use ArcPad for field inventory will involve:

  • Defining an item that a user would wish to go in the field and inventory
  • Setting up a data file (shapefile) and related form
  • Setting up a basic map for ArcPad
  • Collecting data points
  • Finally bringing the data back to ArcMap

2:00-3:00 p.m., Advanced ArcPad

Instructor: Joel Bump, State of Indiana

This is a discussion on the more advanced topics of ArcPad; it will be more interactive with the audience to answer their questions. Topics may include (depending on the audience questions):

  • Custom Form/Code development
  • Alternative data sources (ArcSDE, ArcServer, ArcGIS Online)
  • Integration of photos and related tables
  • Integration of various hardware options (GPS pucks, range finders, data collectors)
  • Real time or post processing GPS corrections


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Computer Science Colloquium: Three Perspectives on Multidisciplinary Collaboration in the ImmersiveGame Development Studio

Wednesday, October 29, 2014, 3:00 PM, LB 125

Three Perspectives on Multidisciplinary Collaboration in the ImmersiveGame Development Studio

Charlie Ecenbarger, TCOM / Digital Storytelling
Paul Gestwicki, Computer Science
Elmar Hashimov, English / Rhetoric and Composition

Ball State University

Abstract

In Spring 2014, a multidisciplinary team designed and developed _The Bone Wars_, an original educational video game about the historic feud between 19th-century rival paleontologists Othniel C. Marsh and Edward D. Cope. The team comprised ten undergraduate students and one graduate students, and they worked with The Children’s Museum of Indianapolis in this immersive learning project. This colloquium presentation will provide three perspectives on The Bone Wars project. Paul Gestwicki, who served as the project mentor, will discuss the team’s design and development processes, how these were implemented in a shared methodology, and how this approach produced evidence of student learning outcomes. Charlie Ecenbarger will discuss the role of community engagement and digital media, including the incorporation of gaming conventions, blogs, and Twitter into the project. Elmar Hashimov will describe his ethnographic case study of the immersive studio environment, using the writing, activity, and genre research lens to understand students’ complex multiliteracies and reflective practice.